web analytics

Kung-Fu Master

 

Home    About    Turbo Pascal    Commodore Amiga    Games    Links    Misc. Websites    MIDI Music

Text Ads    SEO Tools    Contact    Sitemap    Guestbook    Add URL    Tell A Friend    WebRings

 

 

Details

 

Platform: Sinclair ZX Spectrum

 

Game: Kung-Fu Master

 

Publisher: US Gold

 

Year: 1986

 

Other Platforms

 

Arcade

Description

 

 

The game was the first beat 'em up. It is cited as the inspiration for subsequent successes like Double Dragon, Final Fight, Captain Commando, and Streets of Rage.

The first level involved nothing stronger than standard Kung Fu henchmen and knife throwers, but subsequent levels introduced dwarves, killer bees, fire breathing dragons, snakes, and butterflies of death. Fans of the game particularly appreciated the hobbling motion of the injured characters and decried the difficulty presented by the knife throwers. Completing the second level was notoriously challenging. Each of the five levels ends with a different boss who must be defeated before Thomas can climb the stairs to the next level. The first two bosses are ordinary men armed with a baton and honed boomerangs, respectively. The third is a giant, the fourth a magician and the fifth is Mr X, a versatile Kung Fu master. Each level must be completed within a fixed time.

Once the player has completed all five levels, the game restarts with a more demanding version of the Devil's Temple, although the essential details remain unchanged.

 

Screenshots

 

1942 screenshots 1

 

Back to Homepage

Back to Spectrum page

FraserSales Ltd, History, CP © Copyright 2004-2008. All rights reserved.

Privacy, ChangingLinks, Join Top50.to

 

Golf Reisen    Training excel vba    Great Website Ideas    MCSE