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Pyjamarama

 

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Details

 

Platform: Sinclair ZX Spectrum

 

Game: Pyjamarama

 

Publisher: Mikro-Gen Ltd

 

Year: 1984

 

Other Platforms

 

 

Description

 

 

Pyjamarama is a computer game for the ZX Spectrum and Commodore 64. It features Wally Week as the central character and is one of a series of games featuring Wally and/or members of his family.

Pyjamarama is a platform/adventure game set across several interconnecting rooms. The player takes the role of Wally, who has gone to bed for the night and has to wake up early in the morning for work. Unfortunately, his alarm clock has not been wound, and thus he will sleep late in the morning, and his boss will fire him. However, in his sleep, Wally's consciousness travels around his home, and other places, wearing his pyjamas, in search for the key to rewind the alarm clock and wake himself up.

The game is made up of static single-screen rooms, each of which can include platforms in various arrangements, objects to pick up, and enemies to avoid. Wally can walk through the screens to progress through the game's map and to pick up objects. Wally can only carry two items at a time, so each time he picks up an item, he drops an old item in its place. Contact with an enemy drains Wally's "snooze energy", and if it runs out, Wally loses one of his "lives". When all three "lives" are lost, Wally returns to sleep and doesn't wake up until late in the morning, losing the game.

Pyjamarama can be played either with a joystick or with the keyboard. Only three controls are needed: walk left, walk right, and jump.

 

Screenshots

 

1942 screenshots 11942 screenshots 2

 

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