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Space Invaders

 

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Details

 

Platform: Sinclair ZX Spectrum

 

Game: Space Invaders

 

Publisher: Wintersoft

 

Year: 1983

 

Other Platforms

 

 

Description

 

 

Space Invaders was a very popular arcade video game designed by Toshihiro Nishikado. It was originally manufactured by Taito and licensed for production in the U.S. by the Midway Games division of Bally. Released in 1978, it ranks as one of the most influential video games ever created. Though simplistic by today's standards, it (along with other contemporary games such as Pac-Man) was one of the forerunners of modern video gaming.

The game itself was an adaptation of the popular shooting gallery games that were a mainstay of carnivals. In this electronic version of the game, the player controlled the motions of the "Lazer Base", a movable laser cannon that moved back and forth across the bottom of the video screen. Rows and rows of video aliens marched back and forth across the screen, slowly advancing down from the top to the bottom of the screen. If any of the aliens successfully landed on the bottom of the screen, the game would end. The player's laser cannon had an unlimited supply of ammunition to shoot at the aliens and destroy them before they hit the bottom of the screen.

Meanwhile, the aliens would shoot back at the player, raining a hail of deadly rays and bombs that the player would have to dodge lest his cannon be destroyed. The player's cannon could be destroyed three times (the player had six lives), and the game would end after the player's last life was lost. Occasionally a bonus spaceship would fly across the top of the screen which the player could shoot for extra points.

As the player destroyed an increasing number of aliens, the aliens began marching faster and faster, with the lone remaining alien zooming very rapidly across the screen. Shooting the last alien in the formation rewarded the player with a new screen of aliens, which began their march one row lower than the previous round.

Video games had existed prior to Space Invaders, and the game Pong by Atari was already a few years old when this game was released. But Space Invaders captured the attention and imagination of the public in a manner paralleled by few games before or since. Its science fiction based action and futuristic setting appealed to a public in the midst of Star Wars mania. The game's design included a touch of horror, as it gave players the illusion that they were in a desperate battle to save the world from alien invaders... a battle that they would eventually lose, as endless waves of electronic aliens would sweep down until they were overwhelmed. The simple background soundtrack to the game, which gave the impression of a beating heart, increased the tension and kept players coming back for more.

 

Screenshots

 

1942 screenshots 1

 

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